Injustice 2

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The CPS Team joined many other teams to support NetherRealm Studios with the gameplay intros, fatalities, and supermoves for the groundbreaking Injustice 2 video game. Taking gameplay animation to new heights, this project was groundbreaking for the Industry. CPS was responsible for the facial animation processing and polish (from MOCAP data to import into engine) for a large amount of the gameplay between the fighting characters. We also supported with some cinematic facial animation in a character heavy chapter.