DOOM VFR

Your consent is required to display this content from this source - Privacy Settings

DOOM VFR

Your consent is required to display this content from this source - Privacy Settings
what we did
The CPS Team jumped on in the final stages of production to rig and animate a character for the game. Utilizing our proprietary toolsets and our efficient animation pipeline, we were able to rig and animate a featured piece for the game within 4 weeks. The quick turnaround was a surprise to the client, and to ourselves!
 
back
Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from Youtube
Vimeo
Consent to display content from Vimeo
Google Maps
Consent to display content from Google